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About Me

I am currently a postdoctoral researcher at Microsoft Research NYC in the Computational Social Science Group. My main research interests include human-computer interaction, games, and crowdsourcing.

I received my Ph.D. in Computer Science from Northeastern University’s Khoury College of Computer Sciences, where I was advised by Professor Seth Cooper. I was awarded a Dissertation Completion Fellowship by Northeastern University to complete my Ph.D. studies in the Fall 2020 semester. In 2015, I received my degree in Electrical and Computer Engineering from the National Technical University of Athens, Greece.

Outside of research, I am a big tennis fan and you can easily spot me in the crowd by my headphones. I love traveling and making my mum worry every time I get on a plane.


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Publications

Exploring Q-Learning for Adaptive Difficulty in a Tile-based Image Labeling Game

Sofia Eleni Spatharioti, Sara Wylie and Seth Cooper

To Appear Proceedings of the 3rd IEEE Conference on Games (COG 2021)

A Comparison of Augmented Reality and Digital Versions of a Citizen Science Game

Kutub Gandhi, Josh Aaron Miller, Sofia Eleni Spatharioti, Archana Apte, Borna Fatehi, Sara Wylie and Seth Cooper

To Appear Proceedings of the 16th International Conference on the Foundations of Digital Games (FDG 2021)

Tile-o-Scope AR: An Augmented Reality Tabletop Image Labeling Game Toolkit

Sofia Eleni Spatharioti, Borna Fatehi, Melanie Smith, Avery Rosenbloom, Josh Aaron Miller, Magy Seif El-Nasr, Sara Wylie, Seth Cooper

Proceedings of the 15th International Conference on the Foundations of Digital Games (FDG 2020)

Using Q-Learning for Sequencing Level Difficulties in a Citizen Science Matching Game

Sofia Eleni Spatharioti, Sara Wylie, Seth Cooper

Proceedings of the 2019 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts (CHI PLAY 2019)

Does Flight Path Context Matter? Impact on Worker Performance in Crowdsourced Aerial Imagery Analysis

Sofia Eleni Spatharioti, Sara Wylie, Seth Cooper

Proceedings of the 15th International Conference on Information Systems for Crisis Response And Management, (ISCRAM 2018)

A Required Work Payment Scheme for Crowdsourced Disaster Response: Worker Performance and Motivations

Sofia Eleni Spatharioti, Rebecca Govoni, Jennifer S. Carrera, Sara Wylie, Seth Cooper

Proceedings of the 14th International Conference on Information Systems for Crisis Response And Management, (ISCRAM 2017)

On Variety, Complexity, and Engagement in Crowdsourced Disaster Response Tasks

Sofia Eleni Spatharioti, Seth Cooper

Proceedings of the 14th International Conference on Information Systems for Crisis Response And Management, (ISCRAM 2017)

Best Student Paper Award Nomination

Presentations

Land Loss Lookout: Tracking Wetland Loss in the Louisiana Mississippi River Delta

Eliza Boetsch, Kutub Gandhi, Sofia Eleni Spatharioti, Scott Eustis, Sara Wylie

[Workshop] River Rally Conference. May 2021

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Tile-o-Scope AR

Sofia Eleni Spatharioti, Borna Fatehi, Melanie Smith, Avery Rosenbloom, Josh Aaron Miller, Magy Seif El-Nasr, Sara Wylie, Seth Cooper

[Exhibition] Citizen Science Association Festival, North Carolina Museum of Natural Sciences (CitSci 2019)

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Identifying and Assessing Points of Interest through Crowdsourced Image Analysis

Sofia Eleni Spatharioti, Seth Cooper

[Poster] Proceedings of the 15th International Conference on Information Systems for Crisis Response And Management, (ISCRAM 2018)

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Cartoscope: A new Platform for Citizen Science and Disaster Response

Sofia Eleni Spatharioti, Rebecca Govoni, Jennifer S. Carrera, Sara Wylie, Seth Cooper

[Talk] Individual Talk in Citizen Science Association Conference, St. Paul, MN, 2017 (CitSci 2017)

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Exploring Required Work and Progress Feedback in Crowdsourced Mapping

Sofia Eleni Spatharioti, Rebecca Govoni, Jennifer S. Carrera, Sara Wylie, Seth Cooper

[Poster] Work In Progress Poster in The Fourth AAAI Conference on Human Computation and Crowdsourcing, Austin, TX, 2016 (HCOMP 2016)

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Work Experience

Microsoft Research

Postdoctoral Researcher - Microsoft Research, New York (03/2021 - Present)

Part of the Computational Social Science Group. Working on the Perspectives Engine research project, which aims to generate perspectives for helping people understand unfamiliar numbers encountered in news and other sources. Part of my work is now deployed in PowerPoint.

Microsoft Research

Research Intern - Microsoft Research, New York (05/2019 - 08/2019)

Part of the Computational Social Science Group, mentored by Jake Hofman and Dan Goldstein. Worked on the Perspectives Engine research project, which aims to generate perspectives for helping people understand unfamiliar numbers encountered in news and other sources.

Microsoft Research

Research Intern - Microsoft Research, New York (05/2018 - 08/2018)

Part of the Computational Social Science Group, mentored by Jake Hofman and Dan Goldstein. Designed and implemented a crowdsourcing platform and database to generate perspectives for helping people understand unfamiliar numbers encountered in news and other sources.

Velti

Junior Software Engineer - Velti, Athens, Greece (10/2014 - 03/2015)

Part of the company’s Innovation Department, responsible for research on new technologies. Worked on OPENi, a European Union ICT Project, which is an open-source, web-based framework for integrating applications with cloud-based services and personal Cloudlets. Responsible for creating an Authentication Server, as well as a fully functional web user interface for OPENi.

Projects


Perspectives Engine

Perspectives Engine

Perspectives Engine is an AI tool that automates the process of putting giant and unfamiliar numbers into familiar context, with a goal of improving reading comprehension. Perspective Engine has been integrated into Bing and PowerPoint Designer, where it and can now recognize when a slide contains a large number that might be difficult to interpret and put the number into perspective. Worked in designing and implementing the crowdsourcing platform for generating analogies for unfamiliar numbers, as part of my internships at Microsoft Research NYC.

Tile-o-Scope AR

Tile-o-Scope AR

An augmented reality mobile game for sorting images using physical tiles, where participants decide the game rules. Tile-o-Scope AR aims to create stronger community bonds, elicit meaningful conversations around events, and sort data, by creating tangible, multiplayer and cooperative experiences for players, with applications in disaster response and environmental monitoring. Part of my research work as a PhD student at Northeastern University’s Khoury College of Computer Sciences.

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Tile-o-Scope Grid

Tile-o-Scope Grid

A web based online activity for sorting multiple images at the same time. Tile-o-Scope Grid aims at creating new, engaging interfaces for volunteer image sorting, by introducing elements of gamification and task variety. Part of my research work as a PhD student at Northeastern University’s Khoury College of Computer Sciences.

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OPENi

OPENi - A European Union ICT Project

OPENi is an open-source, web-based framework for integrating applications with cloud-based services and personal Cloudlets. Responsible for creating a fully functional web user interface for OPENi, as part of my internship at Velti.

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COSMOS

COSMOS - Cultivate resilient smart Objects for Sustainable city applicatiOnS

In a world of multi-stakeholder information and assets provision on top of millions of real-time interacting and communicating things, COSMOS aims at enhancing the sustainability of smart city applications by allowing IoT based systems to reach their full potential. COSMOS will enable things to evolve and act in a more autonomous way, becoming more reliable and smarter. Contributed to the project as part of my undergraduate thesis titled "Study, Extraction and Utilization of Relational Models among Virtual Entities in the Social Internet of Things", while at NTUA.

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World Map

I love randomly spawning in places. You can follow my trips below.